﻿using TrueSync;

namespace HEFramework
{
    public class ATKComponent : Entity, IAwake, IUpdate
    {
        public eATKState State { get; set; }

        /// <summary>
        /// 攻击时间
        /// </summary>
        public FP ATK_AT { get; set; }

        /// <summary>
        /// 攻击前摇时间
        /// </summary>
        public FP ATK_DP { get; set; }

        /// <summary>
        /// 空闲动作时间
        /// </summary>
        public FP ATK_EP { get; set; }

        /// <summary>
        /// 
        /// </summary>
        public FP ATK_DBS { get; set; }
    }
}